19 modules found


Sapphire Lark

Chaotic oscillator based on the Dequan Li Attractor.

Physical modelingEffectLow-frequency oscillator

Sapphire Sauce

Polyphonic low/high/band-pass filter with resonance control.

FilterPolyphonic

Sapphire Gravy

Low/high/band-pass filter with resonance control.

Filter

Sapphire Split/Add/Merge

Splits, adds, and/or merges stereo or 3D vector signals.

Utility

Sapphire Pop

A trigger generator based on the statistics of radioactive decay.

NoisePolyphonicRandom

Sapphire Pivot

Rotates a 3D vector around axis-cycling vector (1,1,1).

Utility

Sapphire Rotini

Takes the 3D vector cross product of a pair of 3D vectors.

Utility

Sapphire Galaxy

An adaptation of the Airwindows Galactic algorithm by Chris Johnson (https://github.com/airwindows).

ReverbEffectFilterDistortion

Sapphire Tout

Receives vectors from the left just like Tricorder does, then outputs them to ports.

ExpanderUtility

Sapphire Polynucleus

Simulation of a cloud of particles with mutually attractive, repulsive, and orthogonal forces.

Physical modelingEffectFilterReverb

Sapphire Hiss

Generates directionally unbiased N-dimensional vector noise.

NoisePolyphonic

Sapphire Nucleus

Simulation of a cloud of particles with mutually attractive, repulsive, and orthogonal forces.

Physical modelingEffectFilterReverb

Sapphire Glee

Chaotic oscillator based on the Aizawa Attractor.

Physical modelingEffectLow-frequency oscillator

Sapphire Tin

Feeds arbitrary input signals into Tricorder.

ExpanderUtility

Sapphire Tricorder

3D plotter expander module for Frolic and Tin.

ExpanderVisual

Sapphire Frolic

Chaotic oscillator based on the Rucklidge Attractor.

Physical modelingEffectLow-frequency oscillator

Sapphire Elastika

Filters audio through a simulated network of balls and springs.

Physical modelingEffectFilterReverb

Sapphire Moots

Plugs/unplugs polyphonic cables.

ControllerSwitchPolyphonic

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