
Infinite-Noise Value Comparator-2 Mk II
4HP value compare and math: Min, Max, NtZ, FfZ, Abs-diff, and Avg of A/B, and Int/Frac of C and Plus, Minus, Mul, Div of C/D.

Infinite-Noise Value Comparator-2 Mk I
4HP dual value compare: two sections of A=B, A!=B, A>=B, A>B, A<=B, A<B, with True/False switch inputs.

Infinite-Noise Value Comparator-1
4HP value compare: A=B, A!=B, A>=B, A>B, A<=B, A<B, with tolerance, A/B-cross trigger, and clamp. True/False switch.

Infinite-Noise Logic Comparator-6x2
6HP 6-section logic: 2 inputs each, AND/OR/XOR with invert (NAND/NOR/XNOR). Chainable. Inputs can be inverted individually via context menu.

Infinite-Noise Logic Comparator-2
4HP dual logic: all six Boolean outputs per section, plus True/False switch inputs. Buttons next to each input can invert the input individually.

Infinite-Noise Tiny Logic Comparator-2
2HP dual logic: 4 inputs per section, AND/OR/XOR with invert (NAND/NOR/XNOR). Inputs can be inverted individually via context menu.

Infinite-Noise Merge2x4
2HP dual merge: two 4-to-1 sections, sum or averaging mix, with optional negative-value handling.

Infinite-Noise Merge/Mult-4
2HP merge/mult: 4-to-1 sum or averaging mix, plus a 1-to-4 copy. Mult defaults to the merge.

Infinite-Noise Mult2x4
2HP dual mult: two inputs with four copies each, or 1-to-8 if the lower input is unused.

Infinite-Noise CV to Gate/Trigger 8
8HP 8 sections can fire a gate or trigger if CV is within a specified min/max range. E.g., you can input a single CV signal and have up to 8 gate/trigger outputs that can fire independently based on the value of the CV input.

Infinite-Noise CV to Gate
2HP fire a gate if CV is within a specified min/max range. Also above, below, inverted-range, and Diff.

Infinite-Noise CV-Toggle 8
8HP 8-section On/Off switch: CV or knob values, gate/trigger per section, All, and attenuate.

Infinite-Noise Manuel Mute 8
6HP 8-channel mute: per-section buttons and CV, All, latch, and a mute-value knob/CV.

Infinite-Noise Manuel Mix 4 Stereo
4HP stereo mixer: 4 stereo inputs, per-input knob/CV (0-200%), stereo mix, unity or averaging. Optional mono-to-stereo.

Infinite-Noise Manuel Mix 4 Mk II
4HP mixer: 4 inputs, per-input knob/CV (0-200%), individual outputs plus mix, unity or averaging.

Infinite-Noise Manuel Mix 4 Mk I
2HP mixer: 4 inputs, per-input knobs (0-200%), master, unity or averaging mix.

Infinite-Noise Manuel CV 8 Mk II
8HP controller: 8 On/Off CV pairs with toggle buttons, All, attenuate, and a polyphonic output. Quantize.

Infinite-Noise Manuel CV 8 Mk I
4HP controller: 8 CV knobs (-10V to +10V), mute, and a polyphonic output. Quantize.

Infinite-Noise Manuel Gate 8
4HP controller: 8 latchable gate buttons, All, and a polyphonic output.

Infinite-Noise Manuel Trigger 8
4HP controller: 8 momentary trigger buttons, All, and a polyphonic output.

Infinite-Noise Manuel Push 2
2HP dual controller: latchable buttons with gate and high/low trigger outputs, plus CV in. Converts gates to triggers (or vice versa).

Infinite-Noise Manuel Trigger, Gate and CV
2HP performance controller: 1 trigger, 2 latchable gates, and 2 CV knobs (-10V to +10V). Polyphonic, CV quantize.

Infinite-Noise Auto-Scale 4
2HP quad auto-scale: fits each input into a min/max range (with invert). Polyphonic, reset, lock, min/max link.

Infinite-Noise Clamp 4
2HP quad clamp: min/max range with invert, plus Diff and Gate modes. Polyphonic, optional 2x oversampling, min/max link.

Infinite-Noise VCA-4 Mk II
4HP quad VCA: independent knob/CV gain (0-100%) per section. Polyphonic, lin/exp/log, optional A/B, B/C and/or C/D link.

Infinite-Noise VCA-4 Mk I
2HP quad VCA: shared knob/CV gain (0-100%) across four signals. Polyphonic, lin/exp/log.

Infinite-Noise VCA-2
2HP dual VCA: independent knob/CV gain (0-100%) per section. Polyphonic, lin/exp/log, optional A/B link.

Infinite-Noise Tweak-8
14HP 8-section attenuverter: individual knob/CV scale (1x, 2x, 5x, 10x) and offset, plus averaging mix. Quantize, optional link-to-A.

Infinite-Noise Tweak-4 Mk II
7HP quad attenuverter: individual knob/CV scale (1x, 2x, 5x, 10x) and offset, plus averaging mix. Quantize, optional link-to-A.

Infinite-Noise Tweak-4 Mk I
2HP quad attenuverter: shared knob scale (1x, 2x, 5x, 10x) and offset across four signals. Polyphonic, quantize. No mix.

Infinite-Noise Tweak-2 Mk II
2HP dual attenuverter: individual knob scale (1x, 2x, 5x, 10x) and offset, plus averaging mix. Polyphonic, quantize. Optional A/B link.

Infinite-Noise Tweak-2 Mk I
2HP dual attenuverter: shared knob/CV scale (1x, 2x, 5x, 10x) and offset. Polyphonic, quantize, stereo-friendly. No mix.

Infinite-Noise Phase-Driven LFO
4HP phase-driven LFO: incoming phase CV sets the waveform (no internal oscillator). PWM, MOD, wrap, and uni/bipolar range. Outputs Saw, Square, Triangle and Sine (polyphonic).

Infinite-Noise LFO1
4HP LFO with knob/CV rate, PWM, MOD, external sync in/out, n-shot, Rate Chaos, and uni/bipolar range. Outputs Saw, Square, Triangle and Sine (polyphonic). Square+MOD acts as a wavetable (Triangle <-> Square <-> Saw).

Infinite-Noise Tiny LFO
2HP Tiny LFO with knob/CV rate, PWM, Rate Chaos, and uni/bipolar range. Outputs Saw, Square, Triangle and Sine (polyphonic).

Infinite-Noise Simple LFO4-st
4HP quad LFO: four independent knob-set rates, Square and Triangle per LFO, internal hard/soft sync, Rate Chaos, and uni/bipolar range.

Infinite-Noise Simple LFO4-ss
4HP quad LFO: four independent knob-set rates, Saw and Sine per LFO, internal hard/soft sync, Rate Chaos, and uni/bipolar range.

forsitan modulare antrum
Erbe-Verb style feedback delay network reverb: coffin to heavens, all of it modulatable.

forsitan modulare vestigia
Stereo memory effect: a tape loop that recalls, degrades and eventually forgets.

forsitan modulare quadrare
Patchable Walsh-Hadamard codec: sliders and jacks reach inside the transform domain.

forsitan modulare vespae
Wasp filter: the EDP Wasp / Doepfer A-124 CMOS state-variable filter, LP/BP/HP/notch at once.

forsitan modulare guttur
Chaotic resonator drone: a Duffing oscillator through 48 resonant filters (Gutter Synthesis port).

forsitan modulare sylla
Random sample generator and player: ever-new procedural samples from 27 selectable engines, nothing from disk.

forsitan modulare imber
Generative rain: eight players on a 2D field where position is routing, over a self-generated bank.

forsitan modulare textor
One-knob loop weaver: two seconds of audio, rewoven at every turn (Fieldtone Weaver clone).




